Thursday, December 12, 2019

4K Blu-ray too dark?

In your 4K Blu-ray player settings, set DolbyVision to on.

(a more detailed post will follow after I actually watch what I turned the player on for...)

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UPDATE: Seems my Sony Blu-ray player is buggy. Toggling HDR from Auto to Off and then to  Auto again fixed it.

UPDATE UPDATE: Well, it's some kind of bug from the HDMI handshake. To make sure this doesn't happen, I should turn on the TV first, select the input, then turn on the Blu-ray player.

Monday, December 9, 2019

SD2Vita: Proof positive it is faster than real Vita memory cards

This test will cost you, though...

Get Hatsune Miku: Project Diva F 2nd and every available DLC.

With a real 64 GB memory card, there is considerable lag scrolling through the song list. The lag is much more tolerable with a real 32 GB memory card, and I'd say the lag is eliminated completely with a real 16 GB memory card.

But having transferred everything to an SD2Vita (specifically a "version 5.0" model with this 512 GB Samsung micro SD card), scrolling through the complete song list is as smooth as ever.

I just wonder if the internal SD2Vita solution (PSVSD) is just as fast. That setup has the advantage of playing physical carts easier, at least.


Reminder:

If you're copying over from a real Vita memory card, you have two things to change from Folder Options > View.

  1. Under advanced settings: under "Hidden files and folders," enable "Show hidden files, folders, and drives
  2. Uncheck "Hide protected operating system files (Recommended)"

And when formatting the micro SD card, you still want to set the file system as exFAT and have no volume label, but for the really large cards capacities like the 512 GB card I'm using, you must set the allocation unit size to 64 kb.

These two points are commonly missed in blogs / video tutorials and it was always the comment sections that set us straight.

Thursday, December 5, 2019

Vita: 3.65 Enso goes away if you restore a memory card backup, and other thoughts

So that means installing h-encore and Enso again. And that means making a backup with h-encore already on there in the first place (preferably along with Enso, VitaShell, and Adrenaline).


More collected thoughts on Vita stuff:

Sometimes the Vita will report incorrect game file sizes, both from the LiveArea and in Content Manager. It's extremely possible that nothing is corrupt and that it's only a reading error. I've had a game listed in the kilobytes that still launched. I've also read the small reported file size is actually just the save file size, but no matter; the reading error may very well go away after a reboot. The Vita might get stuck in an endless transfer when backing up the small file sized game in Content Manager, though. Again, try rebooting before backing up if that's the case.

Where to put plugins? Technically you can put them "anywhere" but they're best in ur0:tai because it's internal and therefore the most stable place for plugins. (link)

Using both SD2Vita and game cartridges means having VitaShell on your actual, real Vita memory card, and for an easier time going forward (that is, dumping your own game cartridges), you want your actual memory card to be at least 8 GB to handle even the biggest cards, except for Phantasy Star Online 2 which is much larger at 11+ GB.

Specifically, you want to remount (via StorageMgr via Autoplugin) so that SD2Vita is now ux0 and your actual, real Vita memory card is uma0 (link) But don't even try to switch them until you have Autoplugin on both your memory card and SD2Vita as well. At this point if you kept getting prompted to update the system software or format upon a fresh bootup, go to Henkaku settings and spoof to the latest version number.

Once you remount, if you go back into VitaShell, you will see that ux0 reflects the full amount of your SD2Vita. The example here shows what these partitions were originally, for reference.

Is it possible to use both ux0 and uma0 for adrenaline?

Yes, and you might want to, despite there being a 100-game limit for ISOs... which is why you want to just use your PSN-bought eboots and that DRM-getting-arounder plugin from Autoplugin for Adrenaline.

Monday, June 10, 2019

Functionally bricked PSTV?


What I did:
  1. Was on 3.70
  2. Used Modoru to get to 3.65 Enso
  3. Uninstalled Enso with the Enso installer
  4. Upgraded back to 3.70 with Modoru
  5. Error C0-14811-5 whenever I try to use Content Manager 

...and fixed even before I posted, yay! It looks like it was just a conflict between QCMA and the official Content Manager Assistant (which I thought I deleted, but whatever)

Monday, May 6, 2019

Upgrade plans for PS4 and PS5 storage

Getting this down before I forget:

  1. I only have a PS4 and no longer have plans for a PS4 Pro because the PS5 is already known to be PS4 backwards-compatible and have faster loading.
  2. The standard PS4, like the one I have, doesn't take full advantage of an SSD like a PS4 Pro would.
  3. There is no sense in getting the maximum-capacity 2TB SSD, so...
  4. I should get a hybrid 2TB hard drive instead.